zii.dev Pro Art

Creative · Portfolio

Portfolio

Short films, games, sound, and visual work.

Web

Dear Sarasota
sarasota.dev
Events, things to do, and a love letter to my city. There was no single place to find what’s happening here, you had to check every org’s site one by one and half of them were outdated or broken. So I built one. Everything gets re-checked against the organizers every night, and you can filter for sensory-friendly, pets welcome, free, or going solo.

Infrared Photography Resources
ir.dev
A reference for infrared photography. Guides, filter and lens comparisons, and shooting tips. My newest passion project, bought this domain as a gift for myself on my 30th birthday.

Tabletop Simulator
3d.dev
A browser-based 3D dice roller with physics dice, an orbiting camera, roll history, and customizable dice, colors, scenes, and online multiplayer.

Short Films

Desperate Measures
[In progress.]
A short film about my medical journey with LLS.

Skytower Solitude
[In progress.]
A short film about my travels through Europe, and the loneliness, isolation, and peace that came with it.

Games

MarbleStory
UE4 Game · trailer
[In progress.]
A casual adventure, puzzle, and platformer played from a rolling marble’s perspective, built in Unreal Engine with C++ and Blueprints.

Omega
UE4 Game · demo · design doc
[Development on hold.]
A first-person immersive, atmospheric conceptual awareness game, reinforced with leading sound design principles.

Music & Sound Design

Sing for Absolution
absolutioncover.pages.dev · Released May 17, 2026
A 22nd anniversary of Muse’s original song. I nearly got un-alived by drones trying to make this cover. Read more at the link. Selected for the 0-99 The Art of a Rainbow Life exhibition, below.

Original scoring, multi-instrument performance, and interactive audio. This covers live instrumentation [theremin, aerophone, drums, bass, vocals] and the throw-and-impact sound design for the Tabletop Simulator dice roller.

Renders, 2D & 3D

Single-frame work, split by craft but shown together. 3D: renders and procedural pieces in Unreal Engine and Houdini. 2D: graphic design and illustration. The full set is on ArtStation.

Research & Experiments

Auditory Accessibility Standards
[In development.]
An emerging research program on design conventions for sensory-accessible sound, across software, games, appliances, public spaces, and media. Ties together my autism studies at ASU, interface and game design work, music, and sound design. Publishing once I finish the ASD certification.

Awards & Selections

0-99 The Art of a Rainbow Life: Still Here, Still Becoming
Fabulous Arts Foundation · Sarasota, FL · Aug-Oct 2026
Sing for Absolution was selected for this intergenerational exhibition of LGBTQ+ work, presented across the Sarasota Art Museum and 925 Maddox Gallery + LGBTQ+ Center. Opening receptions August 8 and August 22.

Model United Nations
State College of Florida · 2016
Team award for best position paper, representing the United Kingdom against 340 students from 62 countries. UN Development Programme committee scored 98 out of 100 on a position paper.

William G. and Marie Selby Foundation Scholarship
selbyfdn.org · SCF · 2017
Scholarship recipient during my time at State College of Florida.

Archive

Older and paused work, kept for the record.